Tatjana Seserko is an artist and a designer, with specific interests in Autodesk Maya 3D modelling and animation, motion graphics, game design (via Unity 3D), illustration, concept design, videography, photography and digital content creation.
Her background is in contemporary art and experimental film, with completed postgraduate qualifications from University of Western Australia and some tertiary teaching in cultural theory. Currently she is completing Bachelor of Design, focusing on game design and animation.
Having spent twenty years as an exhibiting independent artist and curator, current focus is set on transiting onto client based design work, and creating digital animations, simulations and game worlds